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  Discovery Gaming Community Role-Playing Unofficial Factions and Groups
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Geister Des Sigma

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Geister Des Sigma
Offline Tenacity
06-18-2008, 10:31 AM, (This post was last modified: 06-18-2008, 10:37 AM by Tenacity.)
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Posts: 9,496
Threads: 635
Joined: Apr 2008

Quote:Why do you want to go with Military ID + weapons? They do not fit any pirate group.

I specifically stated Pirate ID's, not military. The weapons would already be available from the wrecks themselves (both codenames as well as standard Rheinland military weaponry).

Quote:While I do understand (and actually like) your reasoning about the old imperial wrecks, let me share you a story happened the other day in NY:
HAL9000, a Junker arrived in a "Corsair GunBoat". The Liberty lawfuls told him that the ship his is flying is banned from Liberty. Then he told them a quite nice RP story that while it was once a Corsair GB, he just started from a wreck and made a ship out of it which resembles a Corsair GB, but it is far from it...
Nobody in LSF, SA etc was willing to accept his story, I believe he got shot.
(Jane tried to speak reason to both LSF and HAL9000 but then left the system before things got settled.)

Liberty is known for imposing ridiculous rules about anything foreign, they're worse than kusari.

This faction is restricted to operating in the sigma systems however, they have no reason to go into any house systems with the exception of 'peeking into' new berlin.

Quote:Positive is to limit the pirates to VHF and less. (a la Junkers)

Um... they are - none of the ships listed are above VHF class (wrath is VHF, all the others are HF's/LF's).
No bombers, no capships, no freighters, no transports.

As for the nuetrality between outcasts/corsairs... just because WE treat them as nuetrals doesnt mean they return the favor to us. We wont openly fire on them, but we can defend ourselves if they decide to attack us. We maintain nuetrality in the war because we dont care what's going on with those factions.

Quote:But yea, mini-faction might do. However keep in mind - there are rival pirates in the area too: BD, GC for example. So you might want to explain how you settle up with them as well, territorial questions.

Same deal as with the outcasts/corsairs. We leave them alone until they attack us. If they're already pirating a vessel we'd probably keep an eye on it, if the vessel tried to run we would swoop in from the cloud and help destroy it, then dissapear before the other pirate even knows we're there.


[Image: Tenacity.gif]
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Messages In This Thread
Geister Des Sigma - by Tenacity - 06-18-2008, 09:54 AM
Geister Des Sigma - by globalplayer-svk - 06-18-2008, 10:04 AM
Geister Des Sigma - by Tenacity - 06-18-2008, 10:09 AM
Geister Des Sigma - by Treewyrm - 06-18-2008, 10:18 AM
Geister Des Sigma - by Tenacity - 06-18-2008, 10:22 AM
Geister Des Sigma - by JohnLenin - 06-18-2008, 10:26 AM
Geister Des Sigma - by Treewyrm - 06-18-2008, 10:27 AM
Geister Des Sigma - by JohnLenin - 06-18-2008, 10:28 AM
Geister Des Sigma - by Tenacity - 06-18-2008, 10:31 AM
Geister Des Sigma - by Generation - 06-18-2008, 01:04 PM
Geister Des Sigma - by Equinox - 06-18-2008, 01:21 PM
Geister Des Sigma - by me_b_kevin - 06-18-2008, 01:27 PM
Geister Des Sigma - by Scaramanga - 06-18-2008, 01:45 PM
Geister Des Sigma - by Zapp - 06-18-2008, 02:11 PM
Geister Des Sigma - by Oniros - 06-18-2008, 02:59 PM
Geister Des Sigma - by DBoy1612 - 06-18-2008, 03:13 PM
Geister Des Sigma - by ioha - 06-18-2008, 03:25 PM
Geister Des Sigma - by MrCynical - 06-18-2008, 04:50 PM
Geister Des Sigma - by Tenacity - 06-18-2008, 06:24 PM
Geister Des Sigma - by Zapp - 06-18-2008, 06:26 PM
Geister Des Sigma - by Tenacity - 06-18-2008, 06:36 PM
Geister Des Sigma - by Zapp - 06-18-2008, 06:53 PM
Geister Des Sigma - by Tenacity - 06-18-2008, 06:56 PM

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