Why were 4 cruisers spawned in the final wave? If wave 1 counted (which christ, it shouldn't), that's just an automatic win for Bretonia and Liberty. There was no way we could kill 3 cruisers. We can barely kill 2. Which on that note....
Something felt off in the final round on top of the extra Cruiser. As far as we could tell, only one of our ships logged off for that round (and I think we might have even gained a ship to cancel that out). Our level of DPS shouldn't have changed yet we only downed one.
I don't want to sound like a sore loser, since one of the cruisers in the second round was practically given to us before we figured out Novas were better than Scorchers (and we could down them on our own thereafter), but so many aspects of this event were so tedious and annoying and it's disheartening to hear that all these hiccups are contributing to a story status quo where big strongk Liberty can never lose, and #DeleteGallia clique gets to pat itself on the back by feeling like they've come one step closer to stomping it into the ground.
Honestly, I just kind of want us to go back to the drawing board and try again. I'm torn between the moments in the event where I had genuine fun (Meph and I taking on wave upon waves of snubs singlehanded at Planet NL was a highlight) and the ones were I just wanted to smash my head into my keyboard. We can do better, much better.