i was present for the first wave but had to go sleep (screw +5:30 utc). from what i saw then, the npc cruisers were teleporting and there was lots of lag, glad to see that was fixed in later waves with player cruisers.
i personally don't like this type of player influenced events though. ppl stop playing for fun and instead play to win, it will always be a 'everything goes' kinda approach when either side has something to lose, even if its something minor.
hope these series of events don't divide the playerbases