@St.Denis The player-decided events will always have one flaw that is PVP skills - and player count. Players with lesser skills are bound to lose. Player-decided events won't work on Discovery because other side cannot compensate their weak PVP skills with anything else.
It's not Elite Dangerous where average-skill players can counter the lowering faction's influence with boosting economy through trading and salvaging missions -- as Combat Zones during Civil War between two factions in ED are brutal (despite ships being NPCs) even for people who easily murder NPC pirate ships.