' Wrote:because many factions force their members to start out in low end fighters.
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The only problem with most independents is that they dont restrict themselves. They go 'all out' and try to powerplay, rather than giving themselves boundaries to RP within. My character has quite a bit of freedom but I always consider the consequences of my actions in-game before carrying them out. I dont go and attack some random system without considering what effect it will have on the rest of the order - both black squadron and independents.
The whole "start in a fighter" thing also discouraged me from joining Bs, as I originally had an Order gunboat. I wasn't that great in a fighter, and didn't want to lose my ship, so I didn't join. I now have an indie Order fighter as well. Very good point about those indies not restricting themselves, too. They need to start acting within the current framework we have set up before moving on to do other things. You can't just pop on and say "I'm Orillion, listen to me!"
' Wrote:I fly a cruiser.
People usually think "OMG POWERGAMING!" when I say "hand out orders"... it may look like that, but it isnt.
See, I dont tell people to go suicide themselves against battleships or anything unreasonable like that. The -only- time I start giving orders to other Order players (BS or independent) is when there are immediate threats to order space (keepers, BH's, liberty, smugglers, whatever), or when nobody is doing anything.
In the situation that these other players are just sitting around toledo with nothing to do (much like liberty and manhattan), I either organize an RP based event (checking out a nomad system, trying to collect nomad power cells, or infiltrating a house system) or ask them to help patrol order space - directing them to particular jump holes or stations to defend. All the while, we're ALL in a group - every time I log on I automatically check order space for hostiles, and immediately afterwards invite all order members I recognize into a single group so that we can be more organized.
Now, despite the fact that myself, and a lot of these other players I work with are 'indies' - I've seen a LOT more organization and teamwork out of them than I've seen in many other large/official factions. I hate to fall back on liberty since I bash them a lot for this... but lets take a look at the [SA].
That's what real, good indies should do.
' Wrote:All it takes is respecting other players and working WITH them and not AGAINST them.
Exactly. We need people to stop hating each other for being a bit different and start realizing that we CAN work together. Just because some of us are in factions and some aren't doesn't mean that we can't work side by side. Of course, part of respecting other players means respecting the rights and privileges that factions have won. The other part is recognizing that indies aren't all evil maniacs.