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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Trade lanes and /stuck

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Trade lanes and /stuck
Offline Dogbite10
12-02-2018, 04:50 PM,
#1
Member
Posts: 77
Threads: 17
Joined: Feb 2012

Is there a fix for ships getting stuck in trade lanes that could be implemented into the mod?

What about making the lane ring bigger?

Yes, I’ve heard all the tips about quick dock, and how to time it, and what angle to use.
The thing is, every ship has it’s own VooDoo that a player needs to figure out to be able to make this basic function of the game work.

Some people say “Fly something else”. Doesn’t that essentially make many of the ships in the game “Broken”?

Shouldn’t it be important to encourage the ease of trading as much as possible to drive the Trader>Pirate>Lawful interaction?

Can the dev team make fixing this a priority? Please?
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Messages In This Thread
Trade lanes and /stuck - by Dogbite10 - 12-02-2018, 04:50 PM
RE: Trade lanes and /stuck - by Thunderer - 12-02-2018, 04:58 PM
RE: Trade lanes and /stuck - by Dogbite10 - 12-02-2018, 05:16 PM
RE: Trade lanes and /stuck - by Skorak - 12-02-2018, 05:43 PM
RE: Trade lanes and /stuck - by Dogbite10 - 12-02-2018, 07:22 PM
RE: Trade lanes and /stuck - by Thunderer - 12-02-2018, 07:37 PM

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