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Rare Commodities

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Rare Commodities
Offline Thexare
06-18-2008, 10:04 PM,
#13
Ominously Humming
Posts: 3,821
Threads: 340
Joined: Apr 2008

' Wrote:Speaking of contraband... How likely do you think lawfuls would be to "play along" with a slave trader trying to cover himself as a simple passenger liner?

"yes officer, I'm carrying people... yes officer, they all paid for transportation to [destination]... no officer, I assure you these are not slaves, merely refugees that I offered to transport to a safer destination..."

I'm looking into making a character entirely focused on slave trading, and that's the only 'excuse' i can think of to get out of lawful encounters. Chances are it wont work though, I'll get the usual "No nub u haf teh contarban!"
Prisoner transport might work better.

Edit: Sorry, had to cut that short. Meant to add "Unfortunately, you've got a point about them not listening to the explanations"
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Messages In This Thread
Rare Commodities - by CusoJR - 06-18-2008, 06:46 AM
Rare Commodities - by n00bl3t - 06-18-2008, 09:13 AM
Rare Commodities - by Robert.Fitzgerald - 06-18-2008, 11:21 AM
Rare Commodities - by Dennis Jameson - 06-18-2008, 11:28 AM
Rare Commodities - by Tenacity - 06-18-2008, 11:36 AM
Rare Commodities - by Linkus - 06-18-2008, 12:22 PM
Rare Commodities - by pim - 06-18-2008, 12:51 PM
Rare Commodities - by BaconSoda - 06-18-2008, 04:24 PM
Rare Commodities - by CusoJR - 06-18-2008, 05:33 PM
Rare Commodities - by BaconSoda - 06-18-2008, 08:00 PM
Rare Commodities - by Maximus - 06-18-2008, 09:15 PM
Rare Commodities - by Heartless - 06-18-2008, 09:18 PM
Rare Commodities - by Thexare - 06-18-2008, 10:04 PM
Rare Commodities - by CusoJR - 06-18-2008, 10:28 PM
Rare Commodities - by Orv - 06-18-2008, 10:38 PM
Rare Commodities - by CusoJR - 06-18-2008, 10:40 PM
Rare Commodities - by Orv - 06-18-2008, 10:43 PM
Rare Commodities - by CusoJR - 06-19-2008, 01:52 AM

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