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Oversight In House Intelligence IDs And Rules?

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Oversight In House Intelligence IDs And Rules?
Offline Tenacity
01-05-2019, 03:34 AM,
#3
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

House Intel factions shouldn't be really concerned with things like piracy anyways. The way I always viewed it, when you have a house at war with someone else (particularly another house), military and navy factions would be fighting at the borders or front lines and not be able to move beyond that unless they made decisive in-rp victories, while Intel factions could go deep into enemy territory to perform either recon or precision/assassination strikes and subversion.

So, for example, if kusari and rheinland are at war, the kusari navy and rheinland military arent allowed to go past each other's border systems, while the kpt or mnd could go deeper into enemy space, pirate enemy corporations, attack military assets, assassinate political leaders, or create propaganda to turn the civilian populace against the government

[Image: Tenacity.gif]
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Messages In This Thread
Oversight In House Intelligence IDs And Rules? - by Lythrilux - 01-05-2019, 12:51 AM
RE: Oversight In House Intelligence IDs And Rules? - by Querious - 01-05-2019, 02:57 AM
RE: Oversight In House Intelligence IDs And Rules? - by Tenacity - 01-05-2019, 03:34 AM
RE: Oversight In House Intelligence IDs And Rules? - by JonasHudson - 01-05-2019, 06:27 PM

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