But there so many guys which spent so many times to speak how stucking peoples together without considering wish they or not, and absolutely forced interactions matter for server activity. Cos any interaction raise activity, right? So yes, looking on changings, i assume that for Discovery GC in common quantity always matter more. Um khe-khe sorry for it, i will hide it under spoiler
I wrote my post especially to point that fact, that for example due my TZ i will much more often interact with Order| than with |O|, what already raise questions of can we really use tracker for comparsions like it. (its easier get boring and escape game on 10-20 players than on 40-50 right?)
Quality of interactions just add additional shade to it, just i dont want raise this topic, because its lead to terms like "quality of RP" which doesnt have objective scale for measurement (well it have objective bad "banana" level, but dont have objective scale for how good), and whole on community judgment.
My own thoughts - they already contributed in form to show to other guys "Hey, there still possible create faction which not focused on Orders civil wars, personal vendettes and just protect humankind!". We can see, there appeared more Order indies overall, and i think this facts is correlated.