(02-15-2019, 12:37 PM)Lythrilux Wrote: It's a good model but what's wrong the current one? The current LABC is iconic, and it's hard to imagine not seeing it in the mod anymore.
This is a repetitive question that is rising in all corners whenever this model is presented. Going to make it clear here.
The LABC is an okay model and it's one of the "iconic" ship in Liberty. However, it is lacking so much detail for it to be standing out as, once again, "iconic".
The problem with the ship is that most Textures are not mapped but just unwrapped in different ways that were not taking the time to properly apply them correctly. Few are not even unwrapped to say the worst. "Just slap the texture in the face/normal and walk off." We, 3dmodelers, will not allow that and we will strive to bring out best quality assets for the Discovery Mod and the community out of our voluntary work. Atleast that is how I vision it.
As a matter of fact, i tried to retexture the current model but 80% (+/-) of the mesh normals are not merged with each other - and connecting merging them would be a hassle. It is why I dedicated my full knowledge in creating something good.
As for the current LABC being kept, I do not know if it will be replaced or seize of having a sellpoint. It is up for the Dev Leads.
Let this be known.
Somebody should really pin it somewhere, cos i tired to explain in some chats, why fixing of old models require their redrawing as well.
But uhm, imo in concrete this case, it was questionable decision to go with overlord-type nose instead of reproducing LABC one, its kinda reduce uniquess of ship. But well, its really hard to redraw someone's model with saving same PoV on it, just because two different artists differently see world.
Keep it fine, Felsvar, you doing all good! This mod really need more models from people who understand what they do.