Despite their only being two of you, you're already more responsive, processing more quickly, behaving with greater impartiality, and generally exhibiting less cynicism than an Admin team of Six despite having less avenues to delegate and more skillsets that you all need to collectively utillise. You're even running events better. Your co-ordination with the rest of the Dev team is concrete rather than adversarial.
Your workload must be enormous, yet you're still making time to talk with the community. You're accessible and responsive to quick one-sentence questions. You seem to be passionate and the community is responding positively. There hasn't been any controversy lately.
Discovery has benefited already from switching to an administration to a DnD-style adventurecrafter's system more in keeping with how the game is played. It's exciting and to universal benefit. Like you say, the differences pragmatically are small, but the separation of approach matters.
Keep doing what you're doing, you beautiful bad-asses. I'm looking forward to seeing more people join the team.
THE SYNDIC LEAGUES
(A co-operative of Rheinland's Shipping Unions, retired from a life of piracy.)