(02-26-2019, 07:31 AM)Sombra Hookier Wrote: This is cool! Could you add object (construct, satellite, ship, station, depot, jump hole, jump gate, weapon platform, star, planet) count, jump holes/gates count and dockables (station entity) count in the system tab? You'd need to tell the tool to read all system inis for that to browse through entity classes? And dedicates zones for mining?
Solar object viewer is planned, mining zones will be done when the server-side sync is finished. I might look into an object tree view browser, but I'm currently working on FLHook documentation. I hope this answers your question?
Sorta, yeah. I'm curious about certain system stats, as I always thought New York was the most item-bloated system until I took a closer look at New London with those 300 Nav buoys.