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Fort Lune [OLD]

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Fort Lune [OLD]
Offline MasterL410
04-17-2019, 10:21 PM,
#8
Chariot of Light
Posts: 896
Threads: 94
Joined: Jan 2016

<<Uploading data>>
ID: Master L - Co-administrator Fort Lune
Subject: Weapon research
Date: 04/17/742 A.G.S.
Location: Weapon Factory, Fort Lune


Step two: Creating the weapon's blueprint
Construction planning by Master L



After going through some blueprints of battlehsip turrets from both, Sirian and Gallic warships, I quickly noticed that most of them work at their maximum capacity.
They'd overheat if more energy is added to the shot. Trebuchet antimatter cannons are able to compensate this overheat with an prolonged cooldown time. This however is not what I had in mind with this project. If increased damage output could just be compensated by an longer cooldown time, the "Warwolf" cannon would be more than sufficient.
While the refire rate of this weapon might not be a top priority, it shouldn't be too low, so we can keep up an constant siege until we can tear an hole in the structure's outer hull.
In order to break the hull of an station, the weapon must be able to hit the same spot for a longer time.
That's why the it will be more about static precision than relocating to aim for moving targets.

Back to the cooldown problem. We found an rather simple solution for that: A double-turret, which gets its energy from 2 different electric wires.
These wires fuel two parallel guns, which send out an slow, precise energy blast. Both guns can be mounted on a single hardpoint, since the turret's base is not likely to overheat.

Now that we know how the weapon works, the only thing left for us to do, is to draw the blueprint and program the mathematic value for the weapon's IT-system.
As soon as that is done I will send the blueprints to Maintenon Shipyard.


Master L signing out.



<<Signal lost - message saved>>
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Messages In This Thread
Fort Lune [OLD] - by MasterL410 - 11-15-2017, 06:32 PM
RE: Fort Lune - by MasterL410 - 12-04-2017, 12:54 PM
RE: Fort Lune - by MasterL410 - 06-03-2018, 12:49 AM
RE: Fort Lune - by MasterL410 - 06-03-2018, 02:05 AM
RE: Fort Lune - by MasterL410 - 06-03-2018, 02:50 AM
RE: Fort Lune - by MasterL410 - 06-03-2018, 04:12 PM
RE: Fort Lune - by MasterL410 - 04-14-2019, 11:42 PM
RE: Fort Lune - by MasterL410 - 04-17-2019, 10:21 PM

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