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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Roleplaying Nomads

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Roleplaying Nomads
Offline NonSequitor
06-24-2008, 01:16 PM,
#8
Member
Posts: 911
Threads: 116
Joined: Dec 2007

Quote:Also, nomad weapons are good, and people would buy them on their public nomad and bring them to their other characters. Keepers Lasers on an Eagle flying around Liberty? Wouldn't be too far out of the question, if the ID and rep was made public.

Ok, wouldn't a Nomad flying an Eagle be oorp? Even with Nomad ID and IFF, an Eagle would be a poor fit. So the Nomad Eagle pilot would be duly sanctioned. Done and done.

Quote:Independent nomads would have nobody except the admins to answer to, and the admins would have to filter through the players to see if they deserve the ID and rep change.

Ok, why wouldn't an independent Nomad be answerable in part to the Keepers? Seems workable enough and good rp besides. As regarding each player's "worthiness", what kind of standards and norms are we talking about here?

Quote:Because role playing a nomad like an entity that simply attacks everything is easy, there is no role play involved, only pvp. The people who want to be nomads have to prove they can bring much more to it then that, so we don't get overwhelmed with pvp hungry nomads who have no intention to role play at all.

This is a valid point. However, the case could be mad that this kind of behavior can be found in non-Nomad role-players. Case in point: yesterday's escapades in my BH gs. Enroute to someplace, I was encountered by 5 bombers and 1 gb. My opponents opened fire on me first, with a bare minimum of banter. The melee was in the spirit of rp, but as you could well imagine, very pvp-oriented. Second encounter I had in system xyz with 2 cruisers. Pretty poor rp, all in all - basically the garden variety "die BH scum". Once again, very pvp-oriented, at least for those battlecruisers.

I guess my point is this: people shoot one another here, in many situations, most of the time. Well, at least in those systems where my character patrols. Some rp-pvp, others pvp-pvp. If someone fails to rp with my BH, it doesn't ruin my day or make me rue the day I created a BH character. Instead, I try to communicate with the other player and talk things out. Failing that - flee or fight. If I see another BH whose rp seems a bit off kilter, I'll chat with him to get his story. If his rp is paper-thin to non-existent, I figure that he will learn or leave when he gets bored of the place. And I carry on my merry way.

If Nomads were to be made "public", there would be initially, no doubt, a lot of knuckleheads setting courses to Omicron Iota to pick up the bestest and uberest setup. Then they would go around killing stuff. But then there are others who would truly delve into the Nomad mystique and give back something to the community. The knuckleheads would have to eventually learn, delete their nomad characters or leave - peer pressure and admin authority is a combined power second to none on this server.

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Messages In This Thread
Roleplaying Nomads - by NonSequitor - 06-24-2008, 12:19 PM
Roleplaying Nomads - by Ion - 06-24-2008, 12:29 PM
Roleplaying Nomads - by Dennis Jameson - 06-24-2008, 12:33 PM
Roleplaying Nomads - by Robert.Fitzgerald - 06-24-2008, 12:34 PM
Roleplaying Nomads - by Generation - 06-24-2008, 12:38 PM
Roleplaying Nomads - by Praetyre - 06-24-2008, 12:47 PM
Roleplaying Nomads - by Exile - 06-24-2008, 01:07 PM
Roleplaying Nomads - by NonSequitor - 06-24-2008, 01:16 PM
Roleplaying Nomads - by Treewyrm - 06-24-2008, 02:24 PM
Roleplaying Nomads - by NonSequitor - 06-24-2008, 04:06 PM
Roleplaying Nomads - by Virus - 06-24-2008, 04:23 PM
Roleplaying Nomads - by Tenacity - 06-24-2008, 04:56 PM
Roleplaying Nomads - by Tenacity - 06-24-2008, 05:01 PM
Roleplaying Nomads - by Immunity - 06-24-2008, 06:43 PM

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