So, about the system design that should be apparently possible, but to keep this all a secret various gamemasters always have to setup the connections to these systems manually ingame, that they don't can get looked up then for eG Interactive Map.
I think for setting up the derelict stations they also did that on another server to program that and keeping the codes to just implement it then on the official rp server then.
In terms of system design FL Engine should be able to do all of it, it is just programming field zones with given properties about gas pockets which DMG they inflict and radiation zones, with encounters they can also do strong patrol encounters of strong NPCs.
The idea sounds nice, with accessing anomalies to dangerous space maybe even outside of Sirius but to see amazing sceneries or dangerous mazes with good reward (Sci-Data or Codenames eG)