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ID - IFF autoupdate

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ID - IFF autoupdate
Offline akar.zaephyr
04-08-2009, 11:42 PM,
#9
Member
Posts: 78
Threads: 4
Joined: Apr 2009

' Wrote:(...)
What you suggest is an idea worth considering. Ayone flying a BHG knows that repping can cause all sorts of ludicrous situations. Spend time killing Red Hessian NPC's and next thing you know, you're friendly with Corsairs.
(...)

That is exactly what I mean. But let's go further:

' Wrote:(...)
Player interaction (PvP especially) is governed by the ID carried. Rep isn't technically supposed to matter. Surely anything that acknowledges this is worth considering.

I agree. When you meet human player the ID is what matters most.
What I'm up to is the reaction of NPCs. As I posted earlier, NPC's AI and weapons have been adjusted to be more dangerous near their home space then anywhere else. I found it to be pretty hard to get through Lorraine - encountering Outcast NPCs always anded in tough battle and loss of most shield / hull, if not death. This was made for some reason.

In my example I used Corsairs to show what the idea is. Getting neutral with BHs is not a problem but where's the point? I mean, meeting BH player will result in a battle anyway but you are clear to go if you meet NPCs who normally would make some trouble getting through. That is some sort of abuse I would like to get reed of. The choice is clear - if you want to be Corsair, you should be hostile to BHs and others.

' Wrote:Maybe it should for the normal IDs.

Not the Guard IDs. Guard IFFs make people appear hostile to most people outside their NPC faction, so some people will want to keep their non-guard IFF. Also, that hostility prevents use of Formation.
(...)

As I wrote just above, if you want to be a Guard you need to consider most of non-house factions will be hostile. What kind of RP is getting a cap ship, guard ID and then making most of factions at least neutral? Isn't having cap ship enough? But:

' Wrote:(...)
Not the Generic IDs. Yes, Freelancer IFF exists, and for those who want it it's easy to get. However, some of us use a different IFF to indicate who we work with - my Azure Line Shipping ships all have Freelancer ID and Junker IFF to show our strong business relationship with the Junkers (and conveniently, since we're based in Bretonia, Kusari and the Xenos shouldn't like us anyway), and for a short time I had a Freelancer with an intentional Navy IFF to show that he was basically working for the Navy and LPI.

I agree in some situations IFF may differ from standard factions relations.
In your example, freelancer ID is combined with Junkder IFF. Well, Junkers are unlawful, Freelancers are lawful. I see some dilemma here.

' Wrote:Actually, I believe we already have something implemented like this for Corsair and Outcast IDs. Only thing it does is make enemies hostile, though.

That seems quite interesting - can anyone officially confirm that?
If so, it seems we're one step closer to get this idea working.

' Wrote:(...)

From a convenience point of view it would be nice if ID's did that but I find getting green enough to buy the ID is most of the battle as it is just don't shoot at anything unnecessarily till you have the right IFF well locked in.

I agree.

From all of your posts I see few things that need to be considered.

First, if the ID mounting would make you friendly with faction's friends it can't make your rep bar fully green. That would make becoming friendly with some factions too easy so I think filling the friendly bar half way up should do it. Just to the point where NPCs are displayed friendly, same for hostile. This should allow NPCs to react to faction relations as they should so they're no longer a dust filling empty space.

Second, there is a thing that bothers me. Should the faction rep be locked (so it can't be changed before changing ID) or not? If yes, that would give an opportunity to shoot your NPC allies or bases with no consequences, but would give an opportunity for a pure, hardcore RP (as whole disco is). If not, mounting an ID would change the rep to friendly / foe factions but player would change it then. In this case, I'm not sure if there is a point for that feature...

I think it all depends on player orientation. Personally I think that once someone want to join a faction, must consider it's allies and enemies. Otherwise I find faction joining a bit strange if you want to be (once again as an example) Corsair with BH neutrality.

Many questions I find but that is the reason of creating this thread so thank you for all your posts.
I hope this goes further so we can see if this idea is worth of considering.

Thank you!

' Wrote:yeah my spell and such sucks but i what ever
(...)
Big Grin
  Reply  


Messages In This Thread
ID - IFF autoupdate - by akar.zaephyr - 04-08-2009, 12:05 AM
ID - IFF autoupdate - by akar.zaephyr - 04-08-2009, 12:18 AM
ID - IFF autoupdate - by Athenian - 04-08-2009, 12:34 AM
ID - IFF autoupdate - by Thexare - 04-08-2009, 08:28 PM
ID - IFF autoupdate - by Virus - 04-08-2009, 09:20 PM
ID - IFF autoupdate - by Teknikal - 04-08-2009, 09:42 PM
ID - IFF autoupdate - by Markus_Janus - 04-08-2009, 10:06 PM
ID - IFF autoupdate - by Tidomann - 04-08-2009, 11:36 PM
ID - IFF autoupdate - by akar.zaephyr - 04-08-2009, 11:42 PM
ID - IFF autoupdate - by Thexare - 04-09-2009, 12:42 AM
ID - IFF autoupdate - by darthbeck - 04-09-2009, 04:07 AM
ID - IFF autoupdate - by Primus Avatar - 04-09-2009, 10:29 AM
ID - IFF autoupdate - by JakeSG - 04-09-2009, 10:41 AM
ID - IFF autoupdate - by MarvinCZ - 04-09-2009, 12:41 PM
ID - IFF autoupdate - by akar.zaephyr - 04-09-2009, 12:53 PM
ID - IFF autoupdate - by tyro - 04-09-2009, 01:48 PM
ID - IFF autoupdate - by Thexare - 04-09-2009, 06:29 PM
ID - IFF autoupdate - by akar.zaephyr - 04-21-2009, 01:56 AM
ID - IFF autoupdate - by Baltar - 04-21-2009, 02:21 AM
ID - IFF autoupdate - by akar.zaephyr - 04-21-2009, 02:26 AM
ID - IFF autoupdate - by Baltar - 04-21-2009, 02:28 AM
ID - IFF autoupdate - by Thexare - 04-21-2009, 02:47 AM
ID - IFF autoupdate - by Robert.Fitzgerald - 04-21-2009, 02:55 AM
ID - IFF autoupdate - by akar.zaephyr - 04-21-2009, 08:45 AM
ID - IFF autoupdate - by Baltar - 04-22-2009, 05:49 AM
ID - IFF autoupdate - by Trogdor - 04-22-2009, 09:50 AM
ID - IFF autoupdate - by eyvind - 04-22-2009, 10:55 AM
ID - IFF autoupdate - by Derkylos - 04-22-2009, 02:16 PM
ID - IFF autoupdate - by bluntpencil2001 - 04-22-2009, 02:25 PM
ID - IFF autoupdate - by X-Lancer - 04-22-2009, 03:46 PM
ID - IFF autoupdate - by ugliestmoose - 04-22-2009, 05:42 PM
ID - IFF autoupdate - by khran - 05-03-2009, 08:17 PM

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