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Discussion: Player influenced changes

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Discussion: Player influenced changes
Offline Vendetta
07-26-2019, 01:28 PM,
#4
Technocrat Overlord
Posts: 2,695
Threads: 230
Joined: Sep 2013

We (Aux in particular) do it because if we didn't we wouldn't exist or have anything at all. It's a big part of evolving a faction, to grow and develop into something larger. Being non-vanilla makes it a lot easier to have that freedom of choice and necessary in order to retain interest. I've probably spent a lot of time in-game flying around and shooting at random things just because I enjoy the fact we finally got our own guns and no longer need to rely on other people's tech as heavily as we did before.

Sometimes though people consider finding a direction without immediate gain difficult. Some people think dedicating time is too much effort and not fun, but I beg to differ. It's a journey which you can physically see and utilize results of. Developments take time, though Yber is very correct in that the time it takes for things to be implemented shouldn't be as ridiculous as it was. The current rate so far is a marginal improvement from the old days.

Currently unable to consistently be present in the Community due to life constraints.

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Messages In This Thread
Discussion: Player influenced changes - by Ash - 07-26-2019, 01:04 PM
RE: Discussion: Player influenced changes - by Yber - 07-26-2019, 01:21 PM
RE: Discussion: Player influenced changes - by Madvillain - 07-26-2019, 01:28 PM
RE: Discussion: Player influenced changes - by Vendetta - 07-26-2019, 01:28 PM
RE: Discussion: Player influenced changes - by LaWey - 07-26-2019, 01:46 PM
RE: Discussion: Player influenced changes - by Sombs - 07-26-2019, 01:46 PM

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