• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 538 539 540 541 542 … 547 Next »
Nova torpedos

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Nova torpedos
Offline msmith619
07-21-2006, 06:39 PM, (This post was last modified: 07-21-2006, 06:45 PM by msmith619.)
#21
Member
Posts: 108
Threads: 20
Joined: Apr 2006

Quote:So using mortars might give it an advantage but also creates a disadvantage. Cruisers and BSs using it are VERY ineffective.

I have to disagree Dab.
I have been experimenting with Mortars on one of my cruisers. If I apply thrusters before I fire the Mortar, it moves at an increased speed and becomes highly maneuverable and I have seen it make 90 degree turns and take out fighters. I keep two on my Rheinland cruiser and can use this to take out Nomad fighters which I have a very hard time hitting with my cruiser turrets. It uses about 30% of my energy to fire two. I might could fire three but 2 takes out almost any VHF if they hit and leaves me enough power for my turrets to finish off any straggelers.

Yes, if I fire it from normal speed, it is extremely slow, maneuvers poorly and can almost be dodged by a battleship.

This makes mortars on a Battleship almost useless unles fighting battleships but, it can be a very effective weapon on a cruiser (or prison/luxury liner) if used properly.

My next experiment is to see if this also works for missles, making them more effectice.

BabyDoc

BabyDoc: Large Train
DragonKnight: Liberty Assault Frigate
Shadowen: Albatross Frigate
[MiD]The_Enforcer[Ace]: Rheinland bomber
[DJC]The_Kraken: Heugenot Cruiser

[Image: djc_fleetmaster.jpg]
Reply  


Messages In This Thread
Nova torpedos - by Teaboy - 07-14-2006, 04:12 PM
Nova torpedos - by Korrd - 07-14-2006, 05:29 PM
Nova torpedos - by kiggles - 07-14-2006, 06:14 PM
Nova torpedos - by Dab - 07-14-2006, 06:50 PM
Nova torpedos - by Teaboy - 07-14-2006, 06:58 PM
Nova torpedos - by Korrd - 07-14-2006, 07:46 PM
Nova torpedos - by Dab - 07-14-2006, 08:15 PM
Nova torpedos - by SilverDragon - 07-15-2006, 12:29 AM
Nova torpedos - by Teaboy - 07-15-2006, 01:14 AM
Nova torpedos - by Dab - 07-15-2006, 02:05 AM
Nova torpedos - by Korrd - 07-15-2006, 02:44 AM
Nova torpedos - by Assassin Twin - 07-15-2006, 08:44 AM
Nova torpedos - by Teaboy - 07-15-2006, 04:00 PM
Nova torpedos - by Korrd - 07-15-2006, 11:14 PM
Nova torpedos - by Teaboy - 07-15-2006, 11:57 PM
Nova torpedos - by Dab - 07-16-2006, 06:41 AM
Nova torpedos - by kiggles - 07-16-2006, 01:57 PM
Nova torpedos - by Dab - 07-16-2006, 05:20 PM
Nova torpedos - by kiggles - 07-16-2006, 07:00 PM
Nova torpedos - by Dab - 07-17-2006, 03:00 AM
Nova torpedos - by msmith619 - 07-21-2006, 06:39 PM
Nova torpedos - by Virus - 07-21-2006, 06:50 PM
Nova torpedos - by Dab - 07-21-2006, 07:14 PM
Nova torpedos - by msmith619 - 07-21-2006, 07:59 PM
Nova torpedos - by Dab - 07-21-2006, 08:12 PM
Nova torpedos - by Fire_Tzunami - 07-22-2006, 12:27 PM
Nova torpedos - by gezza999 - 07-22-2006, 04:08 PM
Nova torpedos - by Dab - 07-22-2006, 05:09 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode