but grimly, you realize that you re not playing your char there - but playing yourself. - i don t think its really a big deal - but you should be aware that "knowing what the trader makes / run" and "letting him a share of whatever he gets - or even calculating how much he does / hour" is stuff that pirates don t know about.
here is the example. my gaian only knows rumors about how much ID-14 pays for the traders cargo that arrive there. - myself, i have never docked there to check - cause.... my char is red to all BMM bases of course. - so i do not know that a trader gets around 6 million in an adv. train. - but what i do know is that i the gaians can survive another day / week with the half a million i may get from the trader.
the FIRST and utmost concern of a pirate is to make the trader pay. - it is not in the interest of the pirate at all to kill the trader. - some terrorists are interested in scaring traders off so they don t even trade there anymore - but that is a faction issue ( npc faction issue ). - a true pirate will take allmost any money instead of killing the trader.
10k credits are better than blowing the trader up for a char. ( but when i was given only 10k money - even Clover would get a little impatient and blow the trader up... i guess, thats where it is a game rather than a real life simulation )
when its about trading the life for cash - then you could also ask for ALL the traders money, cause there is nothing more important than the traders life. ( at least from the point of view of the trader )
when its about taxing, ppl are often influenced by outofchar thoughts - like. " i don t like powertraders in adv. trains - so i tax them more " ..... i agree that a HUGE transport can affect the amount of cash you ask for, - but it also means that the cooperation that the trader works for will strike hard at you when you hurt them too much. - ( work only for NPC factions ) - as a gaian, i would try to find a balance between pirating "just enough" without making the authorities too mad at me, cause what the gaians can not need is to turn the full attention of the bretonian forces on them. - and when i taxed and destroyed some of their huge adv. trains, that would - in roleplay - focus their attention to me. ( whats when we roleplay stuff that is not RPed in all complexity ingame )
with that said - it is not the pirates duty to "educate" the trader. its not up to me in that case to tell the trader directly or indirectly that he is powertrading or ooRP. thats ooc to let tha influence the roleplay. - i can do that in a ooc comment in PM afterwards, but not inchar and not reflected by how i pirate them. - when i pirate them, i treat every trader alike by what information my char can gather. - that is, cargo and shipclass, thats all. - little do i know about the traders history or roleplay.
so you can of course ask a trader for 10 million, but your chances to receive ooRPness is greater than when you ask for less, cause such a huge amount is not considered inRP by most of the traders anymore.