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Escape Velocity

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Escape Velocity
Offline NerdRage
06-27-2008, 12:42 AM,
#1
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Posts: 520
Threads: 50
Joined: May 2008

Before i came into the wonderfull world of freelancer and Disco, i used to play several 2D games called:

escape velocity: a wonderfull little a mac OS game, getting into one of the 2 houses (rebels and confederates)
was really hard, theres about 50 systems with onely two have the 1 in 20 chance youll meet them in the bar.
theres no asteroid mining and all the missions are delivery missions, trade is easy but not much profits. whan up against pirates, theres usualy one small firgter (will still kick your arse) or sometimes a big carrier ship that spews out like 8 fighters and your skrewewd instantly.
there are no jump gates so you enter hyperspace to go around places, and that reqires fuel (all stations sell it)

Escape velocity nova:
A bigger, better graphics, asteroid mining, countless houses, waaay more systems, more technology,ships(waay way waaaay more ships) weapons and missle jammers, more and better alien houses, and pirates are more controlable on this PC version, highly recomended

these two games led me to freelancer, so instead of spewing out ideas, i suggest you try them mod makers and players alike (http://www.ambrosiasw.com/games/evn/)

(escape velocity (EV) is very easly moddable with EV audit and mission computer, and EV nova comes wiht modding stuff, but not as easy to mod)


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Messages In This Thread
Escape Velocity - by NerdRage - 06-27-2008, 12:42 AM
Escape Velocity - by JovialKnight - 06-27-2008, 01:32 AM
Escape Velocity - by Tenacity - 06-27-2008, 02:18 AM
Escape Velocity - by Tenacity - 06-27-2008, 06:20 AM
Escape Velocity - by Rashnok - 06-27-2008, 08:33 AM
Escape Velocity - by Zapp - 06-27-2008, 01:17 PM

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