• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Interactive DarkMap
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
« Previous 1 … 48 49 50 51 52 … 55 Next »
differentiating fighter classes more

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

differentiating fighter classes more
Offline bluntpencil2001
06-27-2008, 12:53 AM,
#20
Member
Posts: 5,088
Threads: 66
Joined: May 2007

Hmm. It shouldn't take many bombers to beat a battleship... otherwise we'll have solo players flying them all the time. They should REQUIRE escorts or be sitting ducks.

[Image: sig-9566.jpg]
  Reply  


Messages In This Thread
differentiating fighter classes more - by Jinx - 06-13-2008, 07:43 AM
differentiating fighter classes more - by Friday - 06-26-2008, 12:53 PM
differentiating fighter classes more - by Culebra - 06-26-2008, 01:18 PM
differentiating fighter classes more - by Jinx - 06-26-2008, 01:25 PM
differentiating fighter classes more - by Friday - 06-26-2008, 01:30 PM
differentiating fighter classes more - by Robert.Fitzgerald - 06-26-2008, 01:36 PM
differentiating fighter classes more - by Culebra - 06-26-2008, 01:42 PM
differentiating fighter classes more - by Friday - 06-26-2008, 01:44 PM
differentiating fighter classes more - by Blodo - 06-26-2008, 02:04 PM
differentiating fighter classes more - by bluntpencil2001 - 06-26-2008, 03:14 PM
differentiating fighter classes more - by Ding - 06-26-2008, 03:39 PM
differentiating fighter classes more - by Colonel Z.e.r.o. - 06-26-2008, 07:18 PM
differentiating fighter classes more - by Camtheman Of Freelancer4Ever - 06-26-2008, 09:12 PM
differentiating fighter classes more - by Blodo - 06-26-2008, 09:19 PM
differentiating fighter classes more - by Colonel Z.e.r.o. - 06-26-2008, 09:20 PM
differentiating fighter classes more - by Jinx - 06-26-2008, 09:30 PM
differentiating fighter classes more - by AdamantineFist - 06-26-2008, 09:39 PM
differentiating fighter classes more - by Camtheman Of Freelancer4Ever - 06-26-2008, 09:55 PM
differentiating fighter classes more - by Blodo - 06-27-2008, 12:51 AM
differentiating fighter classes more - by bluntpencil2001 - 06-27-2008, 12:53 AM
differentiating fighter classes more - by Dusty Lens - 06-27-2008, 01:22 AM
differentiating fighter classes more - by Jihadjoe - 06-27-2008, 02:32 AM
differentiating fighter classes more - by Armageddon - 07-04-2008, 11:11 AM
differentiating fighter classes more - by Zeltak - 07-04-2008, 12:06 PM
differentiating fighter classes more - by Armageddon - 07-04-2008, 04:17 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode