I agree with you in many points, I'm not really for the nerfing my point is compensating for being so large regardless of how great a shot you are, the targeting system is vintage and was designed for fighters now that we have capships they're much more difficult to aim with. Instead of the cursor covering 5m with a fighter it's cover 20 or 30m. AA aircraft guns can be found on all ships today despite their user being a fully loaded aircraft carrier always with fighter escort. when the fighters are tangled up the aircraft carrier has defend it self. Anyone who has recognized how the targeting system seems to work and has made the necessary arrangements so it's fitted for a slower velocity weapon (SN). Capships are still very large and slow so often no matter how good a pilot you are there is very little you can do. Battleships especially ALL you can really do is move in one direction and stick to turret view you'd think the masterminds in the order would recognize such an obvious disability.:P
Edit: I'm a known cap whore and often fight and lose to bombers but even with that I don't want to see bombers turned into useless pieces of crap. I'm just proposing a specialized countermeasure that makes up for the inablility to directly track fighters and bombers (and don't say missile turrets because with the way they work it's completely pointless.)