1) In what ships did you observe texture replacement bugs? What other ships are bugged and should be replaced?
Stinger (after buying it while previously owning a Virage)
Decurion, Civilian Bomber, an Arwing need fixes. Decurion is very unbalanced, Civilian Bomber and Arwing are bugged to the point of compromising their effectiveness.
2) What do you think about codename weapon balance? How should location of codename wrecks change in the next release?
I don't know where half of them are, so I suppose their placement is fine. I'm no balance master, so I have no comment on their stats.
3) What ships require a hitbox change?
No hitbox master, so no comment.
4) What is your attitude to possible integration of all Vanilla ship components into the hull root? This means that Vanilla ships will have only one component, like all new ships, and will take same splash/missile damage.
If it means better balance for the mod, I say go right on ahead and I'll have no qualms.
5) How the ship hit points should be rebalanced if all components of Vanilla ships will be integrated into one (so the original ships would have only one component, like all new ships)?
Lower/Increase their armor as needed with the new component to better balance the game.
5) How the ship hit points should be rebalanced if all components of Vanilla ships will be integrated into one (so the original ships would have only one component, like all new ships)? 6) What do you think about complete disabling of NPC shield and hull repairs? Decrease of NPC ship strength will be compensated with better shields and reinforced hull where necessary.
I say do the opposite: Make them easier to kill but keep the recharges. I hate level 19 NPCs...
7) Which areas of Sirius have too many NPCs? Specify exact locations you are observing in the current mod version.
No such thing in my experience.
8) Consequences of which RP event you consider worth including into the next mod version? What should be included? Name only ONE event.
9) What do you think about removing Campaign SP compatibility from Discovery (not Open SP compatibility)?
It's very hard, and although I like it, others might not. Impartial
10) What is your attitude to possible inflation of credit cards that would prevent cheating with those?
No comment.
12) What should be done about Nova cannon and other bomber weaponry?
Add in the Faction Supernova Replacements and just hope some people use the Nova for better RP.
13) How would you suggest to balance the missiles for fighters, gunboats, cruisers, and battleships? Note that refire rates for most missiles will be lowered anyway, since missiles are known to be a source of server lag (multiple moving objects).
Give Capital Ship missiles an ammo as well, that way they cannot be spammed as effectively.
14) What new IDs would you suggest to add? What ID changes you consider necessary?
The FA need relevant terrorist rights, the CR aren't really IMG, so they might need a new one, and the LWB need to be able to KoS Synth Foods. Aside from that, there is the ID proposal thread.
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.