We don't have the spoons for this, man. We're an extraordinarily small, unpaid team who has no system in place for automating the kind of gameplay you want. If you absolutely have to have this level of player agency in a game, the only thing I can really do is direct you towards EVE. Until we have more people and more programmers - and most likely a better engine - what you're proposing is not only impossible, but doesn't simply doesn't mesh well with what Discovery is.