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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Ship Ideas

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Ship Ideas
Offline Badger
07-24-2006, 06:02 PM,
#7
Member
Posts: 245
Threads: 18
Joined: Jun 2006

My Freelancer history is rusty, but in effect the sleeper ships eventually populated the whole systems they landed in (and then some). To do that in a relatively small number of generations would require quite a large populace to begin with, which the colony ships had. That's all I meant from my comment but thanks for the explanation anyway.

Back on topic, how about someone compiles a list of ships that fit into the categories already in Discovery, but are currently absent? That way any new ship designs people come up with won't just be another obsolete fighter.

[Image: flbadger2py9.gif]

Evil The Badger - Blood Dragon
(NovaPG)-Anaguma
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Messages In This Thread
Ship Ideas - by Ghost - 05-12-2006, 05:01 PM
Ship Ideas - by Davey Jones - 07-24-2006, 10:19 AM
Ship Ideas - by Assassin Twin - 07-24-2006, 12:04 PM
Ship Ideas - by Badger - 07-24-2006, 01:35 PM
Ship Ideas - by Dab - 07-24-2006, 04:13 PM
Ship Ideas - by Korrd - 07-24-2006, 04:51 PM
Ship Ideas - by Badger - 07-24-2006, 06:02 PM
Ship Ideas - by Davey Jones - 07-24-2006, 10:29 PM

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