(11-28-2019, 06:51 PM)Wesker Wrote: Flaks and CMs exist. You should also try bringing fighters instead of relying solely on caps.
But heaven forbid that will ever happen. LOL
Flaks often refuse to function as intended and it is public knowledge that there is something wrong with CMs. Even if this was not true, it is obvious that the ammo capacity of CMs is limited, while bombers can easily resupply, as even escorts can't keep each bomber pinned (and out of experience, they fail to CD large, very noticeable capital ships, too, especially the higher end PvPers, some of whom appear to use their individual skill as a compensation for their lack of discipline).
Speaking of discipline, you replied to this as if it was a Flood thread, though it is in another forum, but you were, in part, right: heaven forbid that the capital fleet brings fighters. Then the same that happens to capital ships when exposed to bombers, would happen to those bombers. Many capital ship players think strategically instead of for the moment, so they don't plan only until the end of that specific battle, but they also know that, if the enemy is completely and convincingly wiped, pummeled and beaten, most of them will likely not come next time and there will be no battle. Aren't many won and lost battles better than only one, even if won?
As it currently is, one side is sure to end up "wiped", without the so addictive dramatically tense epicness of video game battles, and this makes battles in other video games more inviting than those in Discovery. Fighting without odds is boring because it is predictable, there is no reason to invest effort on either side. Winning against unfavourable odds, though, is one of the best things one can do in a video game. Or maybe sado-maso is what secretly turns the Wesker on?
Finally, as of your ad hominem about the so-called "idiots", don't smart people have more useful things to do than play video games? I mean, to be frank, it's not that either of us is a genius, and we're both often counted among the best PvPers in our respective ship classes by other people. I think that video games that want to be popular should balance themselves towards the majority of the target audience.