' Wrote:Its really quite simple. The Pirate ID means that person is a pirate and ONLY a pirate. He has NO other politics attached. He's simply out to get the loot (money and/or cargo). Its all about the treasures.
Now ... the "specific" ID's come with all the political baggage. For example. Corsairs and Outcasts really are not pirates. Combined, they would make the Hispania house. But for some reason ... its a family feud going on between them. While their ID "permits" them to pirate, that is not their "primary" purpose in life.
Mollys are disgruntled gold miners in Bretonia. They're not really pirates. They are simply upset with the politics of Bretonia ... and while yes ... their ID "permits" them to pirate ... that's not their entire life.
Basically ... if you take the time to read up on the info cards for each of the so called "specific" pirates, you'll find that they are not really pirates at all. Just because an ID "permits" them to pirate ... it does not mean they are in fact "strictly" pirates. Read the story lines (rumors in the bars and info cards) to gather more detail about each of these NPC factions and you'll find that there's much more to them than piracy.
Here's another example. The Blood Dragons are actually a terrorist organization in Kusari. They challenge the heir to the Kusari throne.
So ... to sum it all up ... pirates have no politics.
These other "specific" ... as you say ... pirates are nothing more than unlawful factions within the houses. And they're really not "unlawful". While some are made up of criminals, others are freedom fighters ... the "underdogs" of the houses you might say. And there are some that are simply rebellious entities that challenge the status quo. Oh yes ... then there are the Gaians ... our eco friendly environmental terrorists.
Hopefully this helps ... but a pirate is simply that ... a pirate. He goes where the treasures are ... and that means the well traveled routes.
Expanding on this, most pirates don't really want to pirate. Pirates like the LWB, Hessians, Unioners, in a perfect universe, would never pirate. The LWB would attack Synth Foods and ALG transports only, the Hessians would only attack Daumann/Kruger, and the Unioners would only attack Republican, but since it isn't a perfect world, and those organizations need money. What do you do when you really need money and are already on the wrong side of the law? Oh yeah, steal it. So they resorted to pirating as a source of money, not because it fits into their ideals. I'm sure it's the same for other factions across the spectrum.
For other factions, like the Corsairs, Liberty Rogues, and Lane Hackers, pirating is a way of life. Lane Hackers are a faction fully devoted to just pirating and just getting rich (Don't quote me on that). They have no other purpose. They just want to get rich. It's almost the same with the Rogues. They feel they have no other way to succeed in life, and they resort or return to crime. With the Corsairs, though, they have no choice. Unlike the Outcasts, they were not blessed with a fertile planet or a coalition to help them. They are forced to pirate to survive and wage war against the Outcasts, and it has become a way of life for them. Without piracy, the Corsairs are nothing.
A generic pirate, just wants to pirate. If you compare it to, say, a Rogue, there isn't much of a difference. If you compare it to a Hessian or a Farmer, there is a large difference...
Hope that helps a little bit on the difference between a generic pirate and an organized pirate.
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.