Quote:If everyone had maxed out Guard rep what would happen in the end is everyone being red to us or us being red to them as the average player is red to 8 of out of 10 guard factions the only way to get a guard system rep up into neutral quickly is bribing after that it's hard working for us the would be a non stop flow of corsairs headed into OC guard systems or vice versa. That scary-ass Rhineland danger music would never stop.
Actually, I have specifically made changes in my ID Proposals so that the Standard and Guard IDs both have advantages and disadvantages, so that everyone will not simply whore out the Guard IDs and only ever use them. Guard IDs cannot trade (except for IMG, Junkers and Zoners), fulfil bounty contracts (except for BH), escort traders or use transport class vessels (except for military/police lawful factions and Zoners, IMG and Junkers).
Quote:Ooops. This is different from what the ID proposal thread says. Will the real one please stand up? No non combat vessel of 500 cargo size or larger; that rules out the Prison Liner and Armoured Transport that I bought just for RP. No fair.
*has tantrum* mellow.gif
Can you clarify this kuraine?
I can indeed. I have changed my documents regarding the ID Proposals for sending them over to Igiss and Treewrym. I apologise, for I actually made a mistake in the previous post in this topic regarding the IDs (I can't remember every single ID off by heart XD). Bounty Hunter Guard ID may use Transports.
Quote:Bounty Hunter ID
Pilot carrying this ID is a member of the Bounty Hunters Guild.
Bounty Hunters can:
* Fulfil bounty contracts
* Escort traders
* Hunt pirates and terrorists across Sirius
* Scan for contraband and demand credits or cargo
* Participate in military operations on lawful side
Bounty Hunters cannot:
* Ally with unlawfuls
* Participate in any unlawful actions
* Lawfully enter the Alaska system
* Trade
Allowed ships: Fighters, Freighters
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
Quote:Bounty Hunter Guard ID
Pilot carrying this ID is a Bounty Hunters Guild Guard.
BHG Guards can:
* Fulfil bounty contracts
* Escort traders
* Hunt pirates and terrorists across Sirius
* Scan for contraband and demand credits or cargo
* Participate in military operations on lawful side
BHG Guards cannot:
* Ally with unlawfuls
* Participate in any unlawful actions
* Lawfully enter the Alaska system
* Trade
* Use any Liner except the Prison Liner
Allowed ships: Fighters, Freighters, Transports, Gunboats
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
Quote:Bounty Hunters Guild Core ID
Pilot carrying this ID is a Bounty Hunters Guild Core.
The BHG Core can:
* Fulfil bounty contracts
* Operate only within Omicron and Omega systems
* Scan for contraband and demand credits or cargo
* Participate in military operations on lawful side
The BHG Core cannot:
* Ally with unlawfuls
* Escort traders
* Participate in any unlawful actions
* Lawfully enter the Alaska system
* Trade
* Use any Liner except the Prison Liner
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers (limited), Battleships (limited)
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.