Simply put, this faction is a walking contradiction. The reasons why have already been demonstrated, and saying that this is just a deviation from vanilla is a strong contender for understatement of the year. Compare if you will, making a vanilla player faction to be setting a foundation. It's definitely just the base, very much so, and after enough time and addition, it can grow into its own structure. This is akin to building a house without a foundation, faction-wise. It doesn't exactly hold up, and mostly just looks like nonsense.
I'm not going to debate the inrp/oorp specifics of it, at least not immediately, because I already more or less have. The holes have been made. Other people are more or less just asserting similar thoughts with more, or less explanation. This isn't an idea that works in this context, straight-up.
User was banned for: They will know.
Time left: (Permanent)