Quote:Ok, this little discrepancy caught my eye from an otherwise good ID description. If the Core are not allowed into Alaska, then what are the BH destroyer patrols doing there? I don't see a good reason why the Core cannot be in Alaska.
The Guild is not a security threat to Liberty interests nor is it in the interests of the Guild to instigate a conflict with Liberty. In addition, both entities have the same common enemies: the Order and the Nomads.
Blame Kingvaillant for that line, because he has repeatedly stated that the Bounty Hunters are not allowed into Alaska, and should not even know of its existence, like everyone else. He has also said that bounty hunters caught in there will be shot on sight along with everyone else also, so take it up with him. The point of the line means that you can go into Alaska, just that you are not doing so lawfully. Ergo, you will be liable to be shot on sight in there.
Quote:hmm - will we have three IDs for other factions, too? - one that allows fighters and freighters ( normal ), one that allows up to gunboats and bombers ( guard ), and one that allows everything ( errr... more guard )
or is that - once again - a BHG special treatment?
or even nastier .. - what about traders... generic trader ( sorry, you guys have no guards ) = freighters....
cooperation traders ( normal ) = freighters
cooperation traders ( guard ) = transports ( but no liners )
cooperation traders ( whatever guard "super" ) = transports + liners
ok, i know its not meant to be like that - i know other factions will only have the normal and the super version. why is that not sufficient for the BHG. i still haven t figured out why the bhg has to be treated differently from the other factions. - i mean a real reason, other than "i don t like them" or "they are all whores" - is there something in the lore that suggests ( you know - a reason that is put down in their roleplay ) that they are split into 3 parts? - or ... in all honesty, is it just the fear of everyone not playing BHG that they enjoy too much freedom.
You've made a good point, Jinx, and I will be deleting the Bounty Hunter Guard ID and it will simply become the Bounty Hunter Guild Core ID. Gunboats will be placed onto the standard Bounty Hunter ID. The Core ID will still be relegated to the Omicrons and Omegas, however.
And Single Player Campaign is being removed? Yay!:)