[*]One Hundred Million ($100,000,000) Credits payed to the order of the 101st.
Roleplay Requirements
A solid Roleplay for an Outcast Capital Ship should include all of the following:
Logical deployment: That is to say, no generic plot-devicey deployments to Nomad space (not that you should be there anyways; a good Outcast never intrudes upon the Land of the Dead) or raiding New Berlin.
An acceptable interpretation of the Outcast military structure: That is to say, the Military is a separate and independent entity from the Dons and Cardamine plantations, and that the 101st, as the commander of Corsica Military Headquarters, has final say in most matters, particularly regarding capital ships, which only Corsica has the ability to produce and launch (see below).
Capital Ships (Destroyers, Battleships and Dreadnoughts) cannot land on a planet; they must moor via the mooring fixture.
CAPITAL SHIPS ARE NOT TO BE AUTOMATED. They must have a significant crew complement, and automation must not be a major part of their function.
'Admiral' is not a suitable title for the captain of a single ship. 'Captain', 'Commander', or, if you must command a whole bloody Battlegroup 'Commodore' should be used.
Assistance in Writing Roleplay
If your application is rejected on a Roleplay basis, if you are unsure if your Roleplay is satisfactory, or if you simply wish help writing it, contact the 101st (Epyon the Bored, primarily) and we can assist you with your writing.
It is only to stop the independents from cap-whoring. Not to make money. Or control an individual's RP. (Refer to the Mahashakti in my signature.)