Ah and instead of kill counts and kill denial problems, don't worry about kills...have sieges instead!
This would be a really crazy civil war if all of the capships were siegeable. Could be first to take out the other side's ship bases wins, loser becomes an underdog.
Even if kills are denied or someone docks, the real objective is to get them out of there. It may not pay but where are the medals for gallantry and all that? In the end, these events should be set up to generate activity, jobs, allow for players to further their development, and give everyone an outlet to get involved. It shouldnt matter who wins, but that the war got people online. It has indeed and kudos to that. I'd like to see them unfold over a longer time though. This would be really interesting if both sides could keep the fight going as long as they can, like if base ships could be repaired/replaced.