(04-14-2020, 10:25 PM)The Only Hokan Wrote: Just like assaulting a station to chase a blue makes sense InRP if you have no concept of death because by gameplay mechanic. You respawn.
Just as much as assaulting any capital ship in your fighter lacks sense as you have no concept of death from its point defense system. Except 5 fighters can kill a capital ship. And a lot of stations are smaller than a battleship.
EDIT: Also I'm fairly sure I've seen NPCs around hostile stations. They don't survive long but they are there and fighting the station and its defenses.
Yeah, there being no fear of death leads to some stupid *****. But it is what it is xd
What is even more un-immersive is watching a battleship quickdock on a station that is twice as small as it just before it explodes so that it gets to shoot at the enemies until the very last moment.
lmao, yeah. If you could prevent certain ship class from docking at certain stations. That might not actually be a bad idea.