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MAXLancer (import/export for 3ds Max)

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MAXLancer (import/export for 3ds Max)
Offline Treewyrm
04-19-2020, 02:36 PM,
#24
Alchemist
Posts: 2,085
Threads: 61
Joined: Jul 2007

Beta 3 Changelog:

- Installer (yay!)
- Performance improvement to mesh parsing and LODs buffer assembly
- BHV testing when 'Volume Hierarchy' is enabled in import rigid model dialog
- Models imported with 'Volume Hierarchy' can be re-exported with hulls meshes pulled from node hierarchies
- UTF boundary checks are temporarily disabled as it prevents importing a number of custom models with malformed UTF structures
- Fixed alignment tool and hardpoint attachment functions
- Fixed matrix scaling check ("Non-one scaling in part transform" error)
- Fixed animations export (animations were correctly listed in export dialog but weren't exported into cmp)
- Added "Ignore" option in Missing resources dialog for materials to generate placeholders
- Passing some materials properties into Standard fallback material to allow offline rendering as DirectX shader materials are rendered only in viewports
- Import materials dialog automatically checks materials in library matching material names/IDs/hashes found in selected LOD meshes or all LOD meshes in scene if none were selected prior to evoking import dialog
- Added "Overwrite matching materials in scene" in import materials dialog window to replace matching materials in scene with the ones imported
- Added predefined hull types for Hardpoints helpers (gun box, turret hemisphere and equipment cylinder) for surface export to generate hardpoint hulls
- Added "Force Convex" checkbox in export rigid model dialog to forcibly reconvex individual hulls
- Added "Rescale Model" to MAXLancer sidebar to uniformly rescale models with hitboxes, subparts and relocating hardpoints
- Added FLCRC32 hash calculator to MAXLancer sidebar for quick checks
- Additional technical messages in MAXLancer message log

Download link in first post.

ATTENTION: If you have previous version installed already please remove its files manually to avoid to version conflict:

%LOCALAPPDATA%\Autodesk\3dsMax\[3ds Max version]\ENU\scripts\MAXLancer
%LOCALAPPDATA%\Autodesk\3dsMax\[3ds Max version]\ENU\scripts\startup\MAXLancer.ms
%LOCALAPPDATA%\Autodesk\3dsMax\[3ds Max version]\ENU\usermacros\MAXLancer-*.mcr


After installation via installer is complete you will not need to make new toolbar, toolbar buttons will work as before.

Newer documentation will be posted online in a few days and I'll make a post here with URL as well as modify first post accordingly.
Later all code will be moved to github and releases will be published there.

[Image: 7234246456949facb250f0febdeb95d0.png]
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Messages In This Thread
MAXLancer (import/export for 3ds Max) - by Treewyrm - 12-25-2019, 01:31 AM
RE: MAXLancer (import/export for 3ds Max) - by Nerva Regis - 12-25-2019, 02:18 AM
RE: MAXLancer (import/export for 3ds Max) - by Durandal - 12-25-2019, 03:04 AM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 12-25-2019, 09:42 AM
RE: MAXLancer (import/export for 3ds Max) - by Durandal - 12-25-2019, 10:49 AM
RE: MAXLancer (import/export for 3ds Max) - by WesternPeregrine - 12-25-2019, 08:30 AM
RE: MAXLancer (import/export for 3ds Max) - by eigos - 12-25-2019, 12:31 PM
RE: MAXLancer (import/export for 3ds Max) - by Dimon - 12-25-2019, 01:05 PM
RE: MAXLancer (import/export for 3ds Max) - by Foxglove - 12-25-2019, 03:48 PM
RE: MAXLancer (import/export for 3ds Max) - by Jaypate - 01-03-2020, 09:56 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 01-09-2020, 08:48 AM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 01-16-2020, 04:09 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 02-04-2020, 07:53 PM
RE: MAXLancer (import/export for 3ds Max) - by Prysin - 02-04-2020, 07:58 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 02-04-2020, 08:09 PM
RE: MAXLancer (import/export for 3ds Max) - by Prysin - 02-04-2020, 08:59 PM
RE: MAXLancer (import/export for 3ds Max) - by Enkidu - 02-04-2020, 09:05 PM
RE: MAXLancer (import/export for 3ds Max) - by Lucas - 02-04-2020, 08:15 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 02-04-2020, 08:39 PM
RE: MAXLancer (import/export for 3ds Max) - by Peach - 02-06-2020, 01:33 AM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 03-11-2020, 08:42 PM
RE: MAXLancer (import/export for 3ds Max) - by Kaine - 03-11-2020, 09:03 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 04-03-2020, 12:52 AM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 04-19-2020, 02:36 PM
RE: MAXLancer (import/export for 3ds Max) - by massdriver - 05-24-2020, 04:13 AM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 06-22-2020, 09:49 AM
RE: MAXLancer (import/export for 3ds Max) - by Eagle-Vulture - 06-27-2020, 09:20 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 06-28-2020, 02:49 PM
RE: MAXLancer (import/export for 3ds Max) - by Eagle-Vulture - 06-28-2020, 07:32 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 06-28-2020, 07:42 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 06-28-2020, 02:52 PM
RE: MAXLancer (import/export for 3ds Max) - by Eagle-Vulture - 06-28-2020, 08:49 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 06-28-2020, 10:41 PM
RE: MAXLancer (import/export for 3ds Max) - by Eagle-Vulture - 06-29-2020, 01:31 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 06-29-2020, 02:01 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 11-01-2020, 02:21 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 01-11-2021, 08:34 PM
RE: MAXLancer (import/export for 3ds Max) - by Ikarus_Hagen - 01-12-2021, 01:25 AM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 01-12-2021, 11:36 AM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 04-13-2021, 08:38 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 06-14-2021, 08:46 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 12-10-2021, 11:27 AM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 07-10-2022, 11:29 AM
RE: MAXLancer (import/export for 3ds Max) - by Barbarossa - 09-02-2024, 01:56 PM
RE: MAXLancer (import/export for 3ds Max) - by Treewyrm - 09-02-2024, 02:47 PM
RE: MAXLancer (import/export for 3ds Max) - by Barbarossa - 09-03-2024, 08:12 AM
RE: MAXLancer (import/export for 3ds Max) - by Kauket - 09-03-2024, 08:21 AM
RE: MAXLancer (import/export for 3ds Max) - by Barbarossa - 09-03-2024, 09:45 AM
RE: MAXLancer (import/export for 3ds Max) - by Kauket - 09-03-2024, 11:08 AM

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