Posts: 6,545
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Joined: Aug 2007
Staff roles: Story Dev Economy Dev
(04-20-2020, 10:32 AM)Chronicron Wrote: it's more profitable to haul gold-alu ores to be honest
previous event pre-nerf was way better
considering you get 9k of clean profit if you hire yourself a miner
or mine it by yourself
The previous prices were super busted. Full disclosure, I forgot I'd put limitations on my copy of FLC to prevent jump gate usage while I was experimenting with some different routes. That led to the profit figures being way higher than they should have been, because the lane/gate route is naturally much shorter. Seeing how popular the route was, I figured we'd leave it up until the server restart this morning and let things play out.
The current post-purchase profit figures are roughly on par with average ore profits (to within -/+ 50/c/s), which I feel is fair considering there is is an infinite amount of this stuff and you're not reliant on other players to get hold of it. You're taking a slight hit to profit in exchange for convenience. If you want to self-mine and keep 100% of the profit, you're more than welcome to do so, but you'll be making much less cash on an hourly basis.
The event tracker is currently just being used to see how much people are shipping, nothing else. The event was extremely popular, to the extent that early yesterday evening you guys smashed through the 1 million per leg cap I put on as an arbitrary number. I've moved it up to a number you definitely won't hit moving forward.