(05-18-2020, 10:00 AM)Lythrilux Wrote: The one thing I wish was here is Intel factions being able to declare groups and individuals hostile themselves. I think it's extremely limiting that their diplomacy is controlled by Houses which are a player meta-entity and a roleplay construct, rather than the NPC faction itself.
It's something we can consider.
Awesome. Tbh I feel this way about all NPC factions that can't dictate their own diplomacy. It's pretty limitating.
Another cool idea: add missions for Intel groups (and Order?) at Quasi-lawful bases.