' Wrote:I never stated that I wanted to fly all over and shoot pirates on sight did I?
As to the belief that bounty hunters ships are commanded by ex-cons, really STUPID.
Thats like saying that the local police force is willing to give an informant a gun and turn him loose.
Based on your opinion Robert, maybe BH should be removed since even the NPC's dont even follow your opinion of how they are supposed to act and then everyone can be just mercs.
You love saying that BH only do things if they get paid, so why is the war continuing with the Order?
All that the war does is use up resources that could be used to fight the Nomads.
Oh and robert, try reading your cut and paste before posting.
Pilot carrying this ID has joined the Zoners. Zoner ID grants its owner right to trade, escort traders, hunt pirates and terrorists, fulfil bounty contracts, participate in military operations on lawful side. Zoner ID owner cannot participate in any unlawful actions.
Allowed ships: Fighters, Freighters, Transports, Gunboats, Cruisers, Battleships
Carrying unmounted IDs in your ship, as well as not equipping an ID, is a serious crime.
All this crap towards BH sounds like pirate players who want to eliminate a force they would rather not have to worry about.
Okay, many members of the Bounty Hunters Guild are ex-criminals, hence the Guild's knowledge of pirate hideouts and jump hole networks. It's in the infocards; the Guild Core ships might be piloted by more disciplined Guild members, but the fighters can and are piloted by ex-cons, adventurers, ex-police/military, etc. The Guild Core however is much like an efficient military: utilising expensive and effective technology and force towards the Order and the Nomads.
You do realise that there are two main sections of the Guild: the Hunting contingent and the Guild Core. The Guild Core is solely funded by the bounties collected by the lower Hunters. The Guild Core was set up to research nomads and expand into Omicron space. The reason why they are at war with the Order is because the Order resisted this expansion, and possibly despised a rival research group. The Guild Core cannot research the nomads to their full extent with the Order in their way. Hence, they are trying to defeat them in a fairly lopsided war (from what I see), to open up pathways further into the Omicron systems. The Guild Core are not concerned with money at all - as they were set up to research nomads - so your point about the Omicron War is null and void.
So I forgot one thing to replace. The point still stands: both factions have a lawful ID, which is copy + pasted from faction to faction. Zoners can act in the exact same way as Bounty hunters, or House Militaries for that instance, if you only go by the ID and not the background.
By the way, I have 3 (soon to be 4) Bounty Hunter characters, and I play them a lot. I'm sure you'll find the major opposition to the Bounty Hunters Guild is concerned with OORP BHG ID holders, instead of a witch-hunt against a potential enemy.