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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Bug Reports Fixed or invalid
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Systems - Orleanais Jump Gate

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Systems - Orleanais Jump Gate
Offline Treewyrm
05-19-2020, 12:17 PM,
#8
Alchemist
Posts: 2,085
Threads: 61
Joined: Jul 2007

Hitbox is what you actually collide with, special model for physics engine. Gallia had a broken one that didn't work, you could just fly through most of it but also hit invisible walls, so a new one was made that matches what you see. In turn other issues with the model and now manifesting, it's a very old model made with lots of mistakes which affect path-finding mechanism in Freelancer. So hang on, it will get fixed properly, it's just not going to be reverted to broken state as one person had suggested us to do, that's what I'm saying.


Messages In This Thread
Systems - Orleanais Jump Gate - by Kalhmera - 05-19-2020, 09:52 AM
RE: Systems - Orleanais Jump Gate - by St.Denis - 05-19-2020, 10:11 AM
RE: Systems - Orleanais Jump Gate - by Save My Soul - 05-19-2020, 10:20 AM
RE: Systems - Orleanais Jump Gate - by St.Denis - 05-19-2020, 11:49 AM
RE: Systems - Orleanais Jump Gate - by Groshyr - 05-19-2020, 11:50 AM
RE: Systems - Orleanais Jump Gate - by Treewyrm - 05-19-2020, 11:53 AM
RE: Systems - Orleanais Jump Gate - by St.Denis - 05-19-2020, 12:08 PM
RE: Systems - Orleanais Jump Gate - by Treewyrm - 05-19-2020, 12:17 PM
RE: Systems - Orleanais Jump Gate - by St.Denis - 05-19-2020, 12:25 PM
RE: Systems - Orleanais Jump Gate - by Treewyrm - 05-19-2020, 12:29 PM
RE: Systems - Orleanais Jump Gate - by Hopewell - 05-19-2020, 12:21 PM
RE: Systems - Orleanais Jump Gate - by Decktare - 05-19-2020, 01:59 PM
RE: Systems - Orleanais Jump Gate - by Treewyrm - 05-19-2020, 02:10 PM
RE: Systems - Orleanais Jump Gate - by Save My Soul - 05-19-2020, 03:05 PM
RE: Systems - Orleanais Jump Gate - by Ramke - 06-03-2020, 10:43 PM
RE: Systems - Orleanais Jump Gate - by Lythrilux - 06-03-2020, 10:44 PM

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