Quote:4.5 All IDs can attack Nomads and Wild within their own Zone of Influence. All IDs may attack Nomads to protect others while outside of their Zone of Influence, regardless of normal restrictions.
As an example, this would mean a DSE ship could proactively attack any Nomad or Wild ID within its defined Zone of Influence. If that same ship was in the Omicrons, it could not proactively initiate a fight against the Nomads. If the ship happened across an ongoing fight against the Nomads in the Omicrons, it could join in to assist without any problems.
LSF ID-related text:
Quote:- Can only attack in self-defense when using cruisers outside their Zone of Influence.
- Can ally with unlawful factions.
QUESTION:
4.5 allows all IDs to attack Nomads to protect others while outside ZoI regardless of normal restrictions
With the idea that ID lines override rules where a conflict occurs, line 6 of the ID would prevent a cruiser from attacking unless it was in self-defense.
Going to the example given in the rule, the DSE ID states "- Can attack any ship in self-defense, to protect an allied or neutral lawful ship, or in defense of a base of the same affiliation, anywhere."
This would normally appear to mean that a DSE ship could not attack, unless in self defense. Even if they came across an ongoing fight between <Insert not-allied, not neutral lawful> Faction and Nomads.
Yet, the example given using a DSE ship/player says that the DSE player would be able to join to assist, apparently without exception.
Does the phrasing "regardless of normal restrictions" override the otherwise usual ID override of server rules as it appears to with the example?
Would an LSF Cruiser outside their ZoI be able to then, like the DSE in the example, "join an ongoing fight against Nomads in the Omicrons to assist"? ==================== ADMIN/MOD ANSWER:(Leave blank for Admin/Mod comment)
Non-Admin/Mod Answer: Since making this post, Rule 4.4 has been updated to include "the ID overrides the rules (except 4.5, 4.6 and 4.7).".