(06-16-2020, 12:51 AM)E X O D I T E Wrote: The gripe is with anti-GB missions, which can yield upwards of 17 million in rewards in under 10 minutes of flight.
600k * 24 = 14,4 million in rewards per mission, or sometimes it's 4 waves of 8 so 600k * 32 = 19,2 million.
EDIT: Which is why halving it would bring it below the average of 12 million per Cruiser mission.
Yeah but try an anti GB mission in a bomber on your own. It goes a lot slower. I think part of the perk of having a capital ship is that you can go make decent cash fast that way instead of only trading. After all these years, a little variety keeps people interested.
A suggestion for missions is to use them in the same way mining is used to generate activity. Its already like this, but they could place the locations of missions closer to its opposing factions' territory.
So for example, anti Enclave missions from a Maquis base could make players go over into Acquintain or Brittany. Then just remind players it is ok to attack people doing missions. They take the risk, people are earning good money from it, and if in someone else's space, they then can go out and engage.