(06-16-2020, 12:59 PM)Charo Wrote: So I spent all of my money (I had like 15m left over lmao) on a cap4 cruiser to do missions. I took this approach as a normal player, not a tryhard. I took whatever highest missions were offered without resetting the board, I did them at a major base in house space, and I did them back to back (I'm subtracting an hour for setup/an RP encounter I had). Most of my missions were against gunboats, but I had 3 against high level fighters and 2 against cruisers (both failed, but one mission I killed a cruiser before dying)
In 2 hours (3 before the subtractions) I made 95 million credits. A real far cry from what I'd get from ore trading. If I minmaxed I'm sure I could have squeezed out some more, but I think it's best to approach this comparison under the 'typical player' idea.
To add another data point to this, I have done a similar exercise with an Enclave battlecruiser in Aquitaine a few times, and in the course of an hour I can usually make between 90 and 110 million credits. I have a CAU VI mounted. I lose to cruisers every time. The lighter gunboats (Rogue and Gaian) are generally not too much trouble, but the Bretonian gunboats can eat through more than half my hull if I'm not careful. Anything bigger than that will eat me alive while I'm flying solo, and anything smaller can scarcely drop my shields.
A less careful or experienced player, or one with less optimal equipment, will find more challenges in the missions, and have a higher failure rate. It's nonsensical to assume that every mission would be completed successfully, with so many players who don't know how to turret steer very well, and others who barely understand engine killing or weapon groups. It may be possible to earn 150 or 200 million credits via missions, but you'll have to be doing everything perfectly, and be in the right system with a short travel distance, plentiful spawns, and high payouts.
I don't think it's unreasonable to reward people for that kind of mastery of the game mechanics, especially when they're willing to pew at battleships in their Valor or Overlord and be easy prey for a few hungry bombers lurking nearby.
A way a lone a last a loved a long the riverrun, past Eve and Adam's, from swerve of shore to bend of bay,
brings us by a commodius vicus of recirculation back to Howth Castle and Environs.