• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 639 640 641 642 643 … 780 Next »
For Confusion

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

For Confusion
Offline Oniros
07-07-2008, 08:54 PM, (This post was last modified: 07-07-2008, 09:02 PM by Oniros.)
#15
Member
Posts: 167
Threads: 13
Joined: Feb 2008

Where there are debris fields you find the Junkers. As any other factions, I'd like to imagine that GMG sees the Junkers as they want to look like : salvagers, harmless and just good to do the dirty job.
Yanagi is the most important strategic base for the expansion of the Junkers in Kusari. There is no available place elsewhere that can cover their activities. The Hogoshas hold firmly the underground world in Kusari and no Junkers can hope to fly safely inside the Kusari space.
This is the general view about the Junker presence in Sigma-13. Remove Yanagi depot and you remove from the Junker faction one of their main goal.

Now, if we consider the player characters activities.
No offence to the Harvester I respect, but they never claimed to be Junkers. They use the Junker ID/tag because they have no choice if they want to follow the server rules. However, harvesting/salvaging have something similar and efficient. They use, like all the unlawful factions, the Junker bases because they are the perfect and logical choice. The player-characters Junkers accept them because they are more war efficient than most of them, and they can protect them.

The truth is that there is no Junker player faction that can hold this strategic base = no real junkers PC activities. It doesn't mean that they cannot. Imagine, if a Junker group start to gently tax everyone that come to 10k from Yanagi. They will become the richest pirates of Sirius.
I hope the future will explain the secret role of the Junkers in all the major events of Sirius, even if I have my own dream about it.
Last word, if a home for GMG exist, a real home, it should be their system guard, and not Sigma13/19 which are only their resource areas.

[Image: userbar-Galaad.gif] "Perfection, honesty, devotion"
[Image: UserbarBelinda.png] "Immortality is our subconscious main concern"
[Image: HughBromly-1.png] "To change the system, you have to be inside the system and play by the rules"
  Reply  


Messages In This Thread
For Confusion - by Guyton - 07-07-2008, 06:01 AM
For Confusion - by worldstrider - 07-07-2008, 06:18 AM
For Confusion - by Guyton - 07-07-2008, 06:24 AM
For Confusion - by worldstrider - 07-07-2008, 06:34 AM
For Confusion - by worldstrider - 07-07-2008, 06:38 AM
For Confusion - by Guyton - 07-07-2008, 06:43 AM
For Confusion - by Zelot - 07-07-2008, 06:49 AM
For Confusion - by Guyton - 07-07-2008, 06:52 AM
For Confusion - by Linkus - 07-07-2008, 01:59 PM
For Confusion - by Culebra - 07-07-2008, 02:13 PM
For Confusion - by Guyton - 07-07-2008, 04:31 PM
For Confusion - by Zapp - 07-07-2008, 04:44 PM
For Confusion - by AdamantineFist - 07-07-2008, 05:35 PM
For Confusion - by Zelot - 07-07-2008, 05:48 PM
For Confusion - by Oniros - 07-07-2008, 08:54 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode