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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Money making balance

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Money making balance
Offline McNeo
06-25-2020, 11:30 AM,
#13
Member
Posts: 3,424
Threads: 52
Joined: Aug 2006

Have you thought about possibly making trading actually fun for the trader and not just a grinding exercise?

Fact is, in a trader, once you see a pirate you've already lost, unless you're within 15k of a docking point (maybe half that if the pirate is a gunboat). Your win condition as a trader is escape, nothing more. There's no fighting back, particularly in a 5k, and even battletransports and liners are at a disadvantage even though they've sacrificed cargo space in the hull and even more again to house however many guns they've got. This was purposely made the case a long time ago after a few incidents where a few very successful convoys reverse-pirated a gunboat or two in Omega-7.

The quality of the interaction is predictable and monotonous, as is the act of trading itself. Right now, the only way to trade is the afk variety. I don't decry people who want missions to remain profitable, in fact that's a symptom of just how mind-numbingly boring trading actually is. And I should know how boring and unengaging it is, because I trade for at least 7 hours a day on weekdays while I'm at work getting paid real money.

My ideal changes are:
Mining most profitable.
Then Missions
Then Trading
Then missions in a fighter (yes, I am aware that its not really possible to signpost to the player whether they'll have gunboats dropped on them or not).

And give transports a fair shake in PvP against pirates. I've ideas for that too, but I get the feeling that making transports actually viable in PvP in some way is not a popular idea. As far as I can see, there's a mentality of "since you can earn so much money in a transport, you should be a sitting duck in every player encounter". Right now, the current state of transports means I'll do everything in my power to avoid a player interaction, and I gather from the subject of this thread that that's undesirable behaviour for someone flying a transport. If I felt I had a chance to defend myself or even turn the tables, I'd not be so shy and I might even be a bit excited to meet a pirate, rather than just downright angry.
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Messages In This Thread
Money making balance - by Darkseid667 - 06-20-2020, 05:44 AM
RE: Money making balance - by JadeTornado - 06-20-2020, 06:02 AM
RE: Money making balance - by Darkseid667 - 06-20-2020, 06:31 AM
RE: Money making balance - by Champ - 06-20-2020, 06:14 AM
RE: Money making balance - by Grumblesaur - 06-20-2020, 06:33 AM
RE: Money making balance - by Darkseid667 - 06-20-2020, 06:39 AM
RE: Money making balance - by Lemon - 06-20-2020, 10:26 AM
RE: Money making balance - by E X O D I T E - 06-20-2020, 06:46 AM
RE: Money making balance - by Thyrzul - 06-25-2020, 10:11 AM
RE: Money making balance - by Lythrilux - 06-25-2020, 10:57 AM
RE: Money making balance - by Swallow - 06-20-2020, 08:14 AM
RE: Money making balance - by TheShooter36 - 06-25-2020, 10:50 AM
RE: Money making balance - by Charo - 06-26-2020, 02:51 PM
RE: Money making balance - by McNeo - 06-25-2020, 11:30 AM
RE: Money making balance - by Busy Miner - 06-25-2020, 12:08 PM
RE: Money making balance - by LuckyOne - 06-25-2020, 01:18 PM
RE: Money making balance - by Lonely_Ghost - 06-26-2020, 10:27 AM
RE: Money making balance - by LuckyOne - 06-26-2020, 12:41 PM
RE: Money making balance - by Haste - 06-26-2020, 02:35 PM
RE: Money making balance - by Groshyr - 06-26-2020, 02:37 PM
RE: Money making balance - by Groshyr - 06-26-2020, 02:54 PM
RE: Money making balance - by Jeuge - 06-26-2020, 02:54 PM
RE: Money making balance - by Hubjump - 06-26-2020, 04:39 PM
RE: Money making balance - by Hubjump - 06-26-2020, 04:42 PM

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