I do appreciate the fact that you've taken the time to express genuine and constructive feedback. So I'll address this with all due respect in light of that fact.
First and foremost, the Free Republic write up isn't actually my work. Most of that is just vanilla lore, with added flavor text to suggest what the movement has been doing since its founding in the time line of Freelancer. The Xenos suggested even in the base game, that they wanted to break off and form their own place of refuge, where others like them, who wanted to be left alone were also welcome.
I'm not going to make any attempt at dismissing your concerns outright, because what you've expressed is in all honesty a very legitimate concern and it's something I have considered every time faction development occurs. I do want to state that I have zero intentions of drastically changing the Xenos. I very much want our faction to adhere to its source material, hence why I have invested as much time as I have into reading everything I can find on the NPC faction.
This is part of a dilemma that feels paradoxical. In the past, the Xenos merely abided by whatever they had and were not entitled to much in the way of development. This lead to stagnation and the eventual death of the faction, until of course its recent renaissance. If the faction sees no progress, then it will wither and die, but if it gets too much development then it dies as a concept. I entirely trust that you understand why we must continue to see the faction be developed, as the alternative leads to complacency, stagnation, redundancy and finally death.
What I will do, is that I will temper the nature of how this faction develops, to avoid a case of too much happening too quickly. As stated previously, my sole intention is to play the Xenos as they have been written and represented in Freelancer. The nature of discovery as a mod has of course made this a little difficult. In that regard, I feel forced to strike a balance between no change and of course as you expressed, too much change. The consequences of both are very much something I seek to avoid. To back up these words with action, I will put in place a system through which faction HC can veto an aspect of our development, if it contradicts xeno lore.
I want to close by sincerely thanking you for taking the time to express all of this, and to have done so sincerely and without mincing your words. I respect that on a personal level. I give you my word that I have been truthful in expressing all of the above, and promise you that I have no intention, nor will ever actively pursue, developments which ruin what the Xenos are meant to be as per lore. If this answer has for any reason proved insufficient or not satisfactory, I'll make myself available for as many follow ups as it takes for it to be sufficient.
Once again, thank you for expressing yourself.
On indefinite hiatus because the current state of gameplay sucks - ping me over discord if replies are needed