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Event Team

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Event Team
Offline Karlotta
08-30-2020, 11:40 PM, (This post was last modified: 08-31-2020, 01:26 AM by Karlotta.)
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Posts: 2,756
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(08-30-2020, 09:36 PM)Connor Wrote: If you're interested in helping out with this tell me why you want to be part of this team and what you could bring to the team.

Back in the day I proposed something that as far as I know led to a few expansions of the previous "event" types, although it never really got implemented the way I had hoped for. I'd be interested in creating events that fulfill the following criteria:

- Events will be diverse, but the same type of event will be repeatable without much work. For example, a "Dublin Gold Rush" where every once in a while the gold price or drop rates are boosted for 2-3 days. Or a "major offensive" type event along a longer lasting conflict that gives a killcount+cash reward for a while, but the conflict will continue to happen for involved chars after the event too

- Most events will concentrate activity into places that are already busy, and easily accessible for new people, which will continue to be interesting after the event is ober. For example, a "gold rush" will encourage people to make new chars to mine/haul/pirate there, but the same route will continue to be a very good one also when the event isnt active, even if not as good as during the event-boost. Event will be a tool to create "habits" of players that concentrates activity into predictable and re-occurring every day patterns.

- Events will give an advantage through strength in numbers more than through strength in skill. For example, a jd4-jump trading+mining event between busy locations

- Making events open for as many factions as possible so people can use their favorite characters/factions instead of making throw-away chars so they can participate

- An additional kill counter for individual chars will continue to sum up over all events

- Before-hand "coincidental knowledge" such as "I wonder where those derelict stations or lootable wrecks may possible be" or "thank goodness events are always during times I can play and in places/factions where I have chars" so the same people make billions in scidata wont be a thing

- If there are lasting consequences for either side such as loss or gain of a base, official factions on both sides will have to agree to the terms, and indies on either side shouldnt be negatively affected by the outcome

User was banned for: https://discoverygc.com/forums/showthrea...tid=200950
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Messages In This Thread
Event Team - by Connor - 08-30-2020, 09:36 PM
RE: Event Team - by Groshyr - 08-30-2020, 09:38 PM
RE: Event Team - by The_Godslayer - 08-30-2020, 09:40 PM
RE: Event Team - by DarkTails - 08-30-2020, 09:51 PM
RE: Event Team - by Mark_Brown - 08-30-2020, 09:52 PM
RE: Event Team - by Piombo65 - 08-30-2020, 09:53 PM
RE: Event Team - by Connor - 08-30-2020, 09:54 PM
RE: Event Team - by Piombo65 - 08-30-2020, 10:07 PM
RE: Event Team - by Lythrilux - 08-30-2020, 09:54 PM
RE: Event Team - by Novascova - 08-30-2020, 09:56 PM
RE: Event Team - by Toaster - 08-30-2020, 09:58 PM
RE: Event Team - by Couden - 08-30-2020, 09:59 PM
RE: Event Team - by Pepe - 08-30-2020, 10:03 PM
RE: Event Team - by Jeuge - 08-30-2020, 10:13 PM
RE: Event Team - by Spectre - 08-30-2020, 10:18 PM
RE: Event Team - by Ice Princess - 08-30-2020, 10:34 PM
RE: Event Team - by EisenSeele - 08-30-2020, 11:28 PM
RE: Event Team - by Switchback - 08-30-2020, 11:32 PM
RE: Event Team - by Karlotta - 08-30-2020, 11:40 PM
RE: Event Team - by PhoenixClaw - 09-01-2020, 02:17 AM
RE: Event Team - by puppytaste - 09-01-2020, 03:48 AM

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