let me say again, the post is in general for everything being done this way, because it's affecting everything, ships, missions, equipment, PoB's , economics, players achievements..
i can be more detailed about my stuff, everything has a reason, from building a PoB, saving money to get ships, equipped them and etc... for example i had planned everything so precisely to biuld PoB near TWO mineable resources, in amazing location within all the materials needed, ships, missions, etc. and again, in general i think this will make the players work useless., my idea is simple just extending systems and stuff instead of changing and i think will make more players leaving instead of joining.