(09-09-2020, 04:09 PM)Juan Loppez Wrote: let me say again, the post is in general for everything being done this way, because it's affecting everything, ships, missions, equipment, PoB's , economics, players achievements..
i can be more detailed about my stuff, everything has a reason, from building a PoB, saving money to get ships, equipped them and etc... for example i had planned everything so precisely to biuld PoB near TWO mineable resources, in amazing location within all the materials needed, ships, missions, etc. and again, in general i think this will make the players work useless., my idea is simple just extending systems and stuff instead of changing and i think will make more players leaving instead of joining.
Two mineable resources in Delta was always very silly. I think even before the decisions made in this patch, things were in the works to remedy it. I don't agree with where the Reactor is now, but I didn't agree with it being in Delta either. Delta still has Iridium ore though. Other than that, I don't see what is particular game-breaking about this patch. Delta was in desperate need of a facelift for quite a while. I still don't understand what was so ruinous about these changes.
People who put huge effort into establishing themselves in Delta based on some aspects finds themselves without those aspects. It's really easy to understand. Whether you agree with them or not, it's different thing.
In that case, not addressing this at you in particular but making a general statement, NPC faction bases change hands, explode, are deleted, re-added etc all the time. Players and factions then have to adjust to that. I don't see what would make POBs immune to system and story changes, they are part of the same environment.
How do you explain what happened in Delta and how entire system sections disappeared?