Let me clear a bit more myself, it's not about bases, killing bases or just my case, not Delta only, seems some of you get me right, some not, the thing that hurts and kills is making someone's work and time mean nothing!
If you want some more detailed examples, here we go:
Let say someone is buying a ship (let's say CAP) farming money, bought ship - done, next step, equipment, - equip it with everything it needs, CAU VIII (Costs 850 mill) start flying around and shooting around, it's very easy to change the CAP, just in 5 minutes, sell the old one - buy the new one, re-equip with already having stuff - and then? Boom CAU VIII do not multiplies your base armor back on the track farming money for the new CAU.
Not the same if you have to fly 50-100-200k one way just to move a ship for a bit, it's not the same if you have something at 15k away and flying it 100 times and then you have to fly again 100 times for not just 15-20k and for 70k-80k or worst 100k or more, that multiplies the time... the time is money, right? the money is power, right?
it's not the same to earn 200 million in one hour and earn 2 bills to move bases and stuff , this math is simple, very simple.
What about instead of removing something and making it completely new... (let say just add Zeta and leave Sigma as its been) hm? lets say what about adding ships and reps and factions and systems and materials, ores or whatever, instead of removing and replacing and affecting everything and making the thing look like you have to start again from zero? think about that, and trust me some of you know me already, it's much easier to me to build tons of new bases and cheaper instead of moving olds, and i do not care about that, killing base or whatever it's just a game, i have defended some bases and i have offended some bases, but that's a different story...
and again i am very happy about what the GM's made from the original FL , thanks, it's about the way threating the things and players, their way, yes some are very good players , some are not, they keep learning. And no, it's not dumb anyone's idea until you do not wear his shoes, everything has a reason. i do believe there are so many affected zones and systems, it's not delta, i am giving it as an example which is fitting perfectly of everything i am saying. I know perfectly it's just a game that's why it's so easy to me to decide to leave or to give it a try or to keep it going..., once again, this post is not personal for this or that, this way affects everything and everyone, doesn't matter how it feels, i am giving idea, would be more fun, more easier, for everyone
the last one i will say is, it's in the human nature to destroy (how long takes to grown a tree and how long it takes to cut it?), well i prefer to grown trees instead of cutting them, as i need the air i breath and they make it cleaner. 1 is not equal to 5 nether to 10 or 50