Hello! I'm not going to read the rest of the thread because I'm certain it would just make me unreasonably angry, so I will just make a post independent of that discussion.
I would like to let you know there were two votes held to see if LibGov would allow LIA in. One and Two. Don't hurt me for leaking snak3
As you can see, most of the entire group voted no. Why? For various reasons, but I don't know most of the reasoning of people in LibGov. Most of us actually do not like each other, believe it or not, so I can't say I'm friends with most of LibGov either.
Making governments developer controlled is silly, even if most of the time they're filled with developers. LibGov has 2 players per Liberty official faction (one for 5th and [LN] for some ancient decision I wasn't around for), representing the current playerbase of Liberty. But currently Cryer and Synth Foods are factions that don't fall under being viable for LibGov because of how (distance-wise) expansive they are, and being multi-national in their spread and presence. In that same vein, LIA has admitted to wanting to be largely outside of Liberty, performing intelligence operations on everything that is, again, outside of Liberty. It's the same thing with Synth and Cryer.
The other being High Command seen as undesirable, as you-know-who was caught editing votes when they were held on Google Drive (i dunno why they were there, before my time), and editing his votes in progress to change the outcome, as opposed to what was originally being voted on. Plus other things I wasn't around for, as it was all just shortly after I joined the vote to ban him was held. Knowing that he is your 2iC, we're also fully aware that he can manipulate your perspective as much as your voting.
Just a couple of the reasons for how the votes went the way they did, or as far as I can gather.
You can still play the game without being in LibGov. 99% of everything =LSF= does is entirely unrelated to LibGov.
You'd also be amazed to know how little actual control we have over the House, as GMs fine comb through every single thing we do.