• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 11 12 13 14 15 … 547 Next »
Hey, Guys. It's me.

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Hey, Guys. It's me.
Offline Tomtomrawr
10-25-2020, 10:40 AM, (This post was last modified: 10-25-2020, 10:42 AM by Tomtomrawr.)
#9
Guardian of the Void
Posts: 3,224
Threads: 242
Joined: Nov 2007

I'm happy to post my thoughts publicly.

I'd like to start this by highlighting the amazing job the devs and community have done to keep Disco alive and actively adding new features for so long. Honestly, it's incredible, and thank you to everyone who has done that.

There are definitely some improvements. Like you said, the NPC bounty system and the veteran package for returning players that I used myself to get back on my feet. And have you tried playing as a police character yet? Plugins that let you monitor all trade lane and jump gate activity in your system, and remotely scan any ship on that network, and also deny a ship near you the ability to dock. Something that encourages players to be police instead of military, hurray! Allowing indies for the previously more restricted factions (Nomads, Wild, Coalition, etc) also a great move.

Also I've noticed that the quality of the average player's role-play is far higher than it was before. Far fewer lolwuts, and far more role-play. And players are more likely (still happens a lot though) to try and respect evenly balanced fights and reign in ganks when they're emerging.

5th in Liberty as a Liberty Navy division are a prime example of a fantastic group that's sprung up since we played. Courteous, good role-play, they actively balance fights during combat.

But you're right, there are problems. My main issue immediately was that SNAC does different damage to fighters compared to all other ships. Now the sweet, sweet reward for landing a well-aimed SNAC shot on a fighter's hull is half of their hull instead of the illustrious kill. I'm sure as a bomber pilot like me you felt the same anger when you discovered that.

As I've played more over the last couple of months I've noticed other issues.

They also moved missiles in the special hardpoint slot from being mountable in the main fighter ports so missiles are barely used. No matter how good missiles are, it cannot be more useful than a CD.

The lower player numbers mean that you're far more likely to just run into the same people again and again in their different characters rather than meeting new people, as Darius and I have been discovering.

The Discord chats about players in certain factions show that some groups genuinely hate the players behind the characters of other groups, which is never good for a community.

Gallia was still a mistake.

New fighting techniques have been developed which push some players into another league of PvP combat previously unseen. Would it be weird of me to say I hate turret steering? It's a genius combat idea to use it and if you use it in the right ship you're 5 times more dangerous than you would've been before. Bomber vs gunboat used to be a hold your breath fight. If that gunboat is using turret steering though, I can safely say a bomber does not stand a chance.

There are more but those are just what comes to my head right now. It isn't the same place as it was before, but that mostly stems from a reduced player base.

[17:45:39] Wolfs Ghost (Murphy): Tom, you have problems. Go kill yourself.
[19:25:12] Johnny (Jam): Tomtom, I will beat you with a spoon.
[14:22:56] Prarabdh Thakur: KILL HIM WITH A SHEEP.
[17:40:48] Eagle (Junes): Tom should be slapped with a spoon.
[11:32:18] Warspite: Thank you for being so awesome Tom. <3
[18:17:36] Metano: I love you tomtom
[20:06:24] Warspite: I will seriously give you epic head.
' Wrote:Edit: also, Tomtomrawr, fappin' like a boss.
Reply  


Messages In This Thread
Hey, Guys. It's me. - by Zoronodonovon - 10-24-2020, 12:34 AM
RE: Hey, Guys. It's me. - by WizardLizard - 10-24-2020, 12:44 AM
RE: Hey, Guys. It's me. - by Zoronodonovon - 10-24-2020, 12:50 AM
RE: Hey, Guys. It's me. - by WizardLizard - 10-24-2020, 01:24 AM
RE: Hey, Guys. It's me. - by WizardLizard - 10-24-2020, 01:24 AM
RE: Hey, Guys. It's me. - by Zoronodonovon - 10-24-2020, 12:42 PM
RE: Hey, Guys. It's me. - by WizardLizard - 10-24-2020, 04:42 PM
RE: Hey, Guys. It's me. - by Zoronodonovon - 10-25-2020, 10:04 AM
RE: Hey, Guys. It's me. - by Tomtomrawr - 10-25-2020, 10:40 AM
RE: Hey, Guys. It's me. - by Username removed - 10-25-2020, 02:39 PM
RE: Hey, Guys. It's me. - by WizardLizard - 10-25-2020, 06:33 PM
RE: Hey, Guys. It's me. - by puppytaste - 10-25-2020, 07:03 PM
RE: Hey, Guys. It's me. - by Zoronodonovon - 10-25-2020, 07:20 PM
RE: Hey, Guys. It's me. - by puppytaste - 10-25-2020, 10:17 PM
RE: Hey, Guys. It's me. - by WizardLizard - 10-25-2020, 11:05 PM
RE: Hey, Guys. It's me. - by Zoronodonovon - 10-25-2020, 11:13 PM
RE: Hey, Guys. It's me. - by Zaltarias - 10-28-2020, 06:18 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2026 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode